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High-Performance Algorithms for Real-Time GPGPU Volumetric Cloud Rendering from an Enhanced Physical-Math Abstraction Approach |
The aim of this thesis is performing a basic framework for real-time volumetric cloud rendering with an optimum balance between realism and performance to be applied in the entry-level graphics industry.
The main features that have been achieved are the following:
Download NIMBUS framework complete project (64-bit) (GitHub version) (v1.0 Last revision: 1/1/2025) Download NIMBUS framework complete project (64-bit) (v1.0 Last revision 1/1/2025) Click here for complete API documentation Warning: Read (comment/uncomment) Defines.h header file for configuration. The bechmarked graphics card were:
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